REDNODE / GAME API

AIVehicleCond_Record

classnative name gamedataAIVehicleCond_RecordnativeimportOnly

extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable

Methods 14

native func ActivePassangers() -> Vector2
native func CurrentSpeed() -> Vector2
native func DriverCheck() -> Int32
native func FreeSlots(out outList: array<wref<VehicleSeat_Record>>)
native func FreeSlotsContains(item: wref<VehicleSeat_Record>) -> Bool
native func GetFreeSlotsCount() -> Int32
native func GetFreeSlotsItem(index: Int32) -> wref<VehicleSeat_Record>
native func GetFreeSlotsItemHandle(index: Int32) -> ref<VehicleSeat_Record>
native func GetHasTagsCount() -> Int32
native func GetHasTagsItem(index: Int32) -> CName
native func HasTags() -> array<CName>
native func HasTagsContains(item: CName) -> Bool
native func Vehicle() -> wref<AIActionTarget_Record>
native func VehicleHandle() -> ref<AIActionTarget_Record>