gamedataAITicketType
enum4 bytes
Members 61
| Name | Value |
|---|---|
AndroidMelee | 0 |
BackUp | 1 |
BattleCry | 2 |
Block | 3 |
CallOff | 4 |
CatchUp | 5 |
CatchUpToMeleePlayerOnHard | 6 |
CatchUpToMeleePlayerOnVeryHard | 7 |
Charge | 8 |
CloseRing | 9 |
CloseRing1stFilter | 10 |
CloseRing2ndFilter | 11 |
Crouch | 12 |
DefaultRing | 13 |
Dodge | 14 |
Equip | 15 |
EquipMelee | 16 |
ExtremeRing | 17 |
ExtremeRing1stFilter | 18 |
ExtremeRing2ndFilter | 19 |
FarRing | 20 |
FarRing1stFilter | 21 |
FarRing2ndFilter | 22 |
GoToCover | 23 |
GrenadeThrow | 24 |
GrenadeThrow_Hard | 25 |
GrenadeThrow_VeryHard | 26 |
GroupReaction | 27 |
Investigate | 28 |
MediumRing | 29 |
MediumRing1stFilter | 30 |
MediumRing2ndFilter | 31 |
Melee | 32 |
MeleeApproach | 33 |
MeleeRing | 34 |
MeleeRing1stFilter | 35 |
MeleeRing2ndFilter | 36 |
MeleeSupport | 37 |
OpticalCamo_Hard | 38 |
OpticalCamo_VeryHard | 39 |
Peek | 40 |
QuickMelee | 41 |
Quickhack | 42 |
Quickhack_Hard | 43 |
Quickhack_VeryHard | 44 |
Reload | 45 |
Reprimand | 46 |
Search | 47 |
Shoot | 48 |
SimpleCombat | 49 |
SimpleCombatMovement | 50 |
SmokeGrenadeThrow | 51 |
Strafe | 52 |
StrafeEvade | 53 |
Sync | 54 |
TakeCover | 55 |
Takedown | 56 |
Taunt | 57 |
TauntBackground | 58 |
Count | 59 |
Invalid | 60 |