REDNODE / GAME API

AITargetCond_Record

classnative name gamedataAITargetCond_RecordnativeimportOnly

extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable

Methods 14

native func Attitude() -> Int32
native func InvalidExpectation() -> Int32
native func IsActive() -> Int32
native func IsAlive() -> Int32
native func IsCombatTargetVisibleFrom() -> wref<AIAdditionalTraceType_Record>
native func IsCombatTargetVisibleFromHandle() -> ref<AIAdditionalTraceType_Record>
native func IsMoving() -> Int32
native func IsVisible() -> Int32
native func MaxVisibilityToTargetDistance() -> Float
native func MinAccuracySharedValue() -> Float
native func MinAccuracyValue() -> Float
native func MinDetectionValue() -> Float
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>