REDNODE / GAME API

AISpatialCond_Record

classnative name gamedataAISpatialCond_RecordnativeimportOnly

extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable

Methods 14

native func AngleDirection() -> Int32
native func ConeAngle() -> Vector2
native func ConsiderDirectionsOnly() -> Bool
native func Distance() -> Vector2
native func PredictionTime() -> Float
native func Source() -> wref<AIActionTarget_Record>
native func SourceHandle() -> ref<AIActionTarget_Record>
native func SpatialHintMults() -> Vector3
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>
native func TargetOpt() -> wref<AIActionTarget_Record>
native func TargetOptHandle() -> ref<AIActionTarget_Record>
native func UseTargetPOV() -> Bool
native func ZDiff() -> Vector2