REDNODE / GAME API

AIInTacticPositionCond_Record

classnative name gamedataAIInTacticPositionCond_RecordnativeimportOnly

extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable

Methods 7

native func GetTacticsCount() -> Int32
native func GetTacticsItem(index: Int32) -> wref<AITacticType_Record>
native func GetTacticsItemHandle(index: Int32) -> ref<AITacticType_Record>
native func Tactics(out outList: array<wref<AITacticType_Record>>)
native func TacticsContains(item: wref<AITacticType_Record>) -> Bool
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>