REDNODE / GAME API

AIHitCond_Record

classnative name gamedataAIHitCond_RecordnativeimportOnly

extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable

Methods 9

native func AttackTag() -> CName
native func CumulatedDamageThreshold() -> Int32
native func HitDirection() -> Int32
native func HitTimeout() -> Float
native func MaxHitSeverity() -> Int32
native func MinHitSeverity() -> Int32
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>
native func TargetHitCount() -> Int32