AIHasWeapon_Record
classnative name gamedataAIHasWeapon_RecordnativeimportOnly
extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable
Methods 11
native func GetItemCategoryCount() -> Int32
native func GetItemCategoryItem(index: Int32) -> wref<ItemCategory_Record>
native func GetItemCategoryItemHandle(index: Int32) -> ref<ItemCategory_Record>
native func GetItemTypeCount() -> Int32
native func GetItemTypeItem(index: Int32) -> wref<ItemType_Record>
native func GetItemTypeItemHandle(index: Int32) -> ref<ItemType_Record>
native func ItemCategory(out outList: array<wref<ItemCategory_Record>>)
native func ItemCategoryContains(item: wref<ItemCategory_Record>) -> Bool
native func ItemTag() -> CName
native func ItemType(out outList: array<wref<ItemType_Record>>)
native func ItemTypeContains(item: wref<ItemType_Record>) -> Bool