AICommandCond_Record
classnative name gamedataAICommandCond_RecordnativeimportOnly
extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable
Methods 10
native func GetHasCommandsCount() -> Int32
native func GetHasCommandsItem(index: Int32) -> CName
native func GetHasNewOrOverridenCommandsCount() -> Int32
native func GetHasNewOrOverridenCommandsItem(index: Int32) -> CName
native func HasCommands() -> array<CName>
native func HasCommandsContains(item: CName) -> Bool
native func HasNewOrOverridenCommands() -> array<CName>
native func HasNewOrOverridenCommandsContains(item: CName) -> Bool
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>