ScriptStatsListener
classnative name gameScriptStatsListenernative
extends IStatsListener › IScriptable › ISerializable
Extended by 25 types
AIStatListener AutoRevealStatListener BloodswellEffectorColdBloodListener ChargebarStatsListener CrosshairWeaponStatsListener DamageStatListener DefaultTransitionStatListener GodModeStatListener HealthbarMemoryStatListener HitIndicatorWeaponZoomListener InventoryStatsListener KiroshiEffectorIsAimingStatListener KiroshiEffectorTechPreviewStatListener ModifyDamageEffectorStatListener NPCGodModeListener NPCHitReactionComponentStatsListener PhoneStatsListener PlayerPuppetAllStatListener PlayerStatsListener PuppetMortalityListener SecondHeartStatListener StatPrereqListener TriggerAttackByChanceStatListener UIInventoryScriptableStatsListener VisibilityStatListener
Methods 3
public func OnGodModeChanged(ownerID: EntityID, newType: gameGodModeType)scripted
public func OnStatChanged(ownerID: StatsObjectID, statType: gamedataStatType, diff: Float, total: Float)scripted
native func SetStatType(statType: gamedataStatType)