DamageStatListener
classscriptedClass
extends ScriptStatsListener › IStatsListener › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
updateEvt | ref<UpdateDamageChangeEvent> | scriptedprivate |
weapon | wref<WeaponObject> | scriptedpublic |
Methods 1
public func OnStatChanged(ownerID: StatsObjectID, statType: gamedataStatType, diff: Float, total: Float)scripted