GamePuppetPS
classnative name gamePuppetPSnativesavable
extends GameObjectPS › PersistentState › IScriptable › ISerializable
Extended by 1 type
Properties 6
| Name | Type | Flags |
|---|---|---|
allowVehicleCollisionRagdoll | Bool | overridingpersistent |
gender | CName | overridingpersistent |
hasAlternativeName | Bool | overridingpersistent |
hasQuickHackBegunUpload | Bool | overridingpersistent |
isCrouch | Bool | overridingpersistent |
wasQuickHacked | Bool | overridingpersistent |
Methods 12
native const func GetGender() -> CName
native func GetTpp() -> Bool
native func HasAlternativeName() -> Bool
native const func HasNPCTriggeredCombatInSecuritySystem() -> Bool
native const func HasQuickHackBegunUpload() -> Bool
native func IsCrouch() -> Bool
public final func OnNotifiedSecSysAboutCombat(evt: ref<NotifiedSecSysAboutCombat>) -> EntityNotificationTypescripted
native func SetCrouch(set: Bool)
native func SetHasNPCTriggeredCombatInSecuritySystem(set: Bool)
native func SetHasQuickHackBegunUpload(newValue: Bool)
native func SetWasQuickHacked(newValue: Bool)
native const func WasQuickHacked() -> Bool