REDNODE / GAME API

GamePuppetPS

classnative name gamePuppetPSnativesavable

extends GameObjectPS › PersistentState › IScriptable › ISerializable

Extended by 1 type

ScriptedPuppetPS

Properties 6

NameTypeFlags
allowVehicleCollisionRagdollBooloverridingpersistent
genderCNameoverridingpersistent
hasAlternativeNameBooloverridingpersistent
hasQuickHackBegunUploadBooloverridingpersistent
isCrouchBooloverridingpersistent
wasQuickHackedBooloverridingpersistent

Methods 12

native const func GetGender() -> CName
native func GetTpp() -> Bool
native func HasAlternativeName() -> Bool
native const func HasNPCTriggeredCombatInSecuritySystem() -> Bool
native const func HasQuickHackBegunUpload() -> Bool
native func IsCrouch() -> Bool
public final func OnNotifiedSecSysAboutCombat(evt: ref<NotifiedSecSysAboutCombat>) -> EntityNotificationTypescripted
native func SetCrouch(set: Bool)
native func SetHasNPCTriggeredCombatInSecuritySystem(set: Bool)
native func SetHasQuickHackBegunUpload(newValue: Bool)
native func SetWasQuickHacked(newValue: Bool)
native const func WasQuickHacked() -> Bool