gameMuppetReplicatedState
structnative
extends netIEntityState
Properties 5
| Name | Type | Flags |
|---|---|---|
armor | Float | overriding |
health | Float | overriding |
initialLocation | Vector3 | overriding |
initialOrientation | EulerAngles | overriding |
state | gameMuppetState | overriding |
Methods 2
native func Muppet.ReplicateInputStates(compressedInputStates: gameMuppetCompressedInputStates)
native func Muppet.UseLoadout(loadoutTBID: TweakDBID)