REDNODE / GAME API

EnvironmentDamageReceiverComponent

classnative name gameEnvironmentDamageReceiverComponentnative

extends IPlacedComponent › IComponent › IScriptable › ISerializable

Properties 2

NameTypeFlags
cooldownFloatoverriding
shapesarray<ref<gameEnvironmentDamageReceiverShape>>overriding

Methods 1

private final func DealDamageFromParticle(particleDamageRecords: array<ref<ParticleDamage_Record>>, instigator: ref<GameObject>, source: ref<GameObject>)scripted