EnvironmentDamageReceiverComponent
classnative name gameEnvironmentDamageReceiverComponentnative
extends IPlacedComponent › IComponent › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
cooldown | Float | overriding |
shapes | array<ref<gameEnvironmentDamageReceiverShape>> | overriding |
Methods 1
private final func DealDamageFromParticle(particleDamageRecords: array<ref<ParticleDamage_Record>>, instigator: ref<GameObject>, source: ref<GameObject>)scripted