gameEntityStubComponentPS
classnativesavable
extends GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
entityLocalPosition | Vector3 | overridingpersistent |
entityLocalRotation | Quaternion | overridingpersistent |
ownerCommunityEntryName | CName | overridingpersistent |
selectedAppearanceName | CName | overridingpersistent |
selectedColorVariantName | CName | overridingpersistent |
spawnerId | gameCommunityID | overridingpersistent |
Methods 3
native const func GetOwnerCommunityEntryName() -> CName
static native func GetPSComponentName() -> CName
native const func GetSpawnerID() -> EntityID