EffectGroupFilterScriptContext
structnative name gameEffectGroupFilterScriptContextnative
Properties 1
| Name | Type | Flags |
|---|---|---|
resultIndices | array<Int32> | overriding |
Methods 5
static native func GetEntity(filterCtx: EffectGroupFilterScriptContext, index: Int32) -> ref<Entity>
static native func GetHitNormal(filterCtx: EffectGroupFilterScriptContext, index: Int32) -> Vector4
static native func GetHitPosition(filterCtx: EffectGroupFilterScriptContext, index: Int32) -> Vector4
static native func GetNumAgents(filterCtx: EffectGroupFilterScriptContext) -> Int32
static native func GetTimeDelta(filterCtx: EffectGroupFilterScriptContext) -> Float