gameDeviceBaseReplicationProxy
structnative
extends netIEntityState
Properties 5
| Name | Type | Flags |
|---|---|---|
initialLocation | Vector3 | overriding |
initialOrientation | EulerAngles | overriding |
scriptState | ref<DeviceReplicatedState> | overriding |
versionId | Uint32 | overriding |
versionTimestamp | netTime | overriding |