DamagePack
classnative name gameDamagePacknative
extends IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
damageList | array<ref<Damage>> | overriding |
Methods 3
native func AddDamage()native func GetDamageList()native func HasValidDamage()classnative name gameDamagePacknative
extends IScriptable › ISerializable
| Name | Type | Flags |
|---|---|---|
damageList | array<ref<Damage>> | overriding |
native func AddDamage()native func GetDamageList()native func HasValidDamage()