REDNODE / GAME API

Damage

classnative name gameDamagenative

extends IScriptable › ISerializable

Properties 2

NameTypeFlags
damageTypegamedataDamageTypeoverriding
valueFloatoverriding

Methods 5

native func GetType() -> gamedataDamageType
native func GetValue() -> Float
native func IsValid() -> Bool
native func SetType(dmgType: gamedataDamageType)
native func SetValue(value: Float)