REDNODE / GAME API

gameContainerObjectBase

classnative

extends gameLootContainerBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Extended by 3 types

ContainerObjectSingleItem gameContainerObjectAnimated LootContainerObjectAnimatedByTransform

Properties 2

NameTypeFlags
giveHandicapAmmoBooloverriding
lockedByKeyTweakDBIDscriptedprotected

Methods 8

public final const func IsLocked(activator: ref<GameObject>) -> Boolscripted
private final func IsQualityRangeInteractionLayer(layerTag: CName) -> Boolscripted
protected cb func OnInteractionActivated(evt: ref<InteractionActivationEvent>) -> Boolscripted
protected cb func OnToggleContainerLockEvent(evt: ref<ToggleContainerLockEvent>) -> Boolscripted
protected final func OpenContainerWithTransformAnimation()scripted
protected final func RefereshInteraction(activator: ref<GameObject>, opt force: Bool)scripted
protected func ResolveQualityRangeInteractionLayer()scripted
public const func ShouldShowScanner() -> Boolscripted