LootContainerObjectAnimatedByTransform
classscriptedClass
extends gameContainerObjectBase › gameLootContainerBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Extended by 1 type
Properties 1
| Name | Type | Flags |
|---|---|---|
wasOpened | Bool | scriptedprotected |
Methods 8
private final const func HasTransactionFromTweakID(itemId: TweakDBID) -> Boolscripted
public const func IsHandgunAmmoLoot() -> Boolscripted
public const func IsRifleAmmoLoot() -> Boolscripted
public const func IsShotgunAmmoLoot() -> Boolscripted
public const func IsSniperAmmoLoot() -> Boolscripted
protected cb func OnInteraction(choiceEvent: ref<InteractionChoiceEvent>) -> Boolscripted
protected cb func OnResetContainerEvent(evt: ref<ResetContainerEvent>) -> Boolscripted
protected cb func OnToggleContainerLockEvent(evt: ref<ToggleContainerLockEvent>) -> Boolscripted