BinkComponent
classnative name gameBinkComponentnative
extends IVisualComponent › IPlacedComponent › IComponent › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
audioEvent | CName | overriding |
binkResource | raRef<Bink> | overriding |
forceVideoFrameRate | Bool | overriding |
isEnabled | Bool | overriding |
loopVideo | Bool | overriding |
meshTargetBinding | ref<gameBinkMeshTargetBinding> | overriding |
videoPlayerName | CName | overriding |
Methods 11
native func ForceVideoFrameRate(forceVideoFrameRate: Bool)
native func GetVideoSummary() -> BinkVideoSummary
native func IsPaused()native func Pause(pauseVideo: Bool)
native func Play()native func SetIsLooped(loopVideo: Bool)
native func SetVideoPath(videoPath: ResRef)
native func SetVideoPlayerName(videoPlayerName: CName)
native func SkipFramePercentage(percentage: Int32)
native func SkipFrames(numberOfFrames: Int32)
native func Stop()