EquipStart
classnative name gameAttachmentSlotEventsEquipStartnativeimportOnly
extends AttachmentSlotEvent › Event › IScriptable › ISerializable
Methods 7
native func GetFirstEquip() -> Bool
native func GetItemID() -> ItemID
native func GetStartingRenderingPlane() -> ERenderingPlane
native func SetFirstEquip(firstEquip: Bool)
native func SetHighPriority(highPriority: Bool)
native func SetItemID(itemId: ItemID)
native func SetStartingRenderingPlane(renderingPlane: ERenderingPlane)