gameActionRotateToObjectState
structnative
extends gameActionRotateBaseState › gameActionReplicatedState
Properties 2
| Name | Type | Flags |
|---|---|---|
completeWhenRotated | Bool | overriding |
targetObject | wref<GameObject> | overriding |
structnative
extends gameActionRotateBaseState › gameActionReplicatedState
| Name | Type | Flags |
|---|---|---|
completeWhenRotated | Bool | overriding |
targetObject | wref<GameObject> | overriding |