gameActionRotateBaseState
structnative
extends gameActionReplicatedState
Extended by 2 types
Properties 6
| Name | Type | Flags |
|---|---|---|
angleOffset | Float | overriding |
angleTolerance | Float | overriding |
keepUpdatingTarget | Bool | overriding |
rotationSpeed | Float | overriding |
rotationTime | Float | overriding |
useRotationTime | Bool | overriding |