REDNODE / GAME API

PhysicalMeshComponent

classnative name entPhysicalMeshComponentnativeimportOnly

extends MeshComponent › IVisualComponent › IPlacedComponent › IComponent › IScriptable › ISerializable

Extended by 2 types

BakedDestructionComponent entAppearanceProxyMeshComponent

Properties 6

NameTypeFlags
filterDataref<physicsFilterData>overriding
filterDataSourcephysicsFilterDataSourceoverriding
simulationTypephysicsSimulationTypeoverriding
startInactiveBooloverriding
useResourceSimulationTypeBooloverriding
visibilityAnimationParamCNameoverriding

Methods 2

native func CreatePhysicalBodyInterface(opt bodyIndex: Int32) -> ref<PhysicalBodyInterface>
native func ToggleCollision(enabled: Bool)