PhysicalMeshComponent
classnative name entPhysicalMeshComponentnativeimportOnly
extends MeshComponent › IVisualComponent › IPlacedComponent › IComponent › IScriptable › ISerializable
Extended by 2 types
Properties 6
| Name | Type | Flags |
|---|---|---|
filterData | ref<physicsFilterData> | overriding |
filterDataSource | physicsFilterDataSource | overriding |
simulationType | physicsSimulationType | overriding |
startInactive | Bool | overriding |
useResourceSimulationType | Bool | overriding |
visibilityAnimationParam | CName | overriding |
Methods 2
native func CreatePhysicalBodyInterface(opt bodyIndex: Int32) -> ref<PhysicalBodyInterface>
native func ToggleCollision(enabled: Bool)