ColliderComponent
classnative name entColliderComponentnativeimportOnly
extends IPlacedComponent › IComponent › IScriptable › ISerializable
Properties 12
| Name | Type | Flags |
|---|---|---|
colliders | array<ref<physicsICollider>> | overriding |
comOffset | Transform | overriding |
dynamicTrafficSetting | TrafficGenDynamicTrafficSetting | overriding |
filterData | ref<physicsFilterData> | overriding |
inertia | Vector3 | overriding |
isEnabled | Bool | overriding |
mass | Float | overriding |
massOverride | Float | overriding |
simulationType | physicsSimulationType | overriding |
startInactive | Bool | overriding |
useCCD | Bool | overriding |
volume | Float | overriding |
Methods 1
native func CreatePhysicalBodyInterface(opt bodyIndex: Uint32) -> ref<PhysicalBodyInterface>