REDNODE / GAME API

cameraShotRoot_FixedShot

classscriptedClass

extends vehicleCinematicCameraShotRoot › IScriptable › ISerializable

Properties 1

NameTypeFlags
offsetFromInitialPositionTransformscriptedpublic

Methods 2

public func GetRootTransform(data: CinematicCameraData) -> WorldTransformscripted
public func GetShotSpaceTransform(data: CinematicCameraData) -> WorldTransformscripted