REDNODE / GAME API

buffListItemLogicController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 8

NameTypeFlags
fillinkWidgetRefscriptedprivate
fillWidgetwref<inkWidget>scriptedprivate
iconinkImageRefscriptedprivate
iconBginkImageRefscriptedprivate
stackCounterinkTextRefscriptedprivate
stackCounterContainerinkWidgetRefscriptedprivate
statusEffectRecordwref<StatusEffect_Record>scriptedprivate
timeLabelinkTextRefscriptedprivate

Methods 8

public final func GetStatusEffectRecord() -> ref<StatusEffect_Record>scripted
protected cb func OnInitialize() -> Boolscripted
public final func SetData(icon: CName, time: Float, totalTime: Float, opt stackCount: Int32)scripted
public final func SetData(icon: CName, stackCount: Int32)scripted
public final func SetData(icon: TweakDBID, time: Float, totalTime: Float)scripted
public final func SetStatusEffectRecord(record: wref<StatusEffect_Record>)scripted
private final func SetTimeFill(time: Float, totalTime: Float)scripted
private final func SetTimeText(f: Float)scripted