WorldPosition
structnative
Properties 3
| Name | Type | Flags |
|---|---|---|
x | FixedPoint | overriding |
y | FixedPoint | overriding |
z | FixedPoint | overriding |
Methods 9
static native func GetX(worldPosition: WorldPosition) -> Float
static native func GetY(worldPosition: WorldPosition) -> Float
static native func GetZ(worldPosition: WorldPosition) -> Float
static native func SetVector4(worldPosition: WorldPosition, value: Vector4)
static native func SetX(worldPosition: WorldPosition, value: Float)
static native func SetXYZ(worldPosition: WorldPosition, x: Float, y: Float, z: Float)
static native func SetY(worldPosition: WorldPosition, value: Float)
static native func SetZ(worldPosition: WorldPosition, value: Float)
static native func ToVector4(worldPosition: WorldPosition) -> Vector4