WindowControllerPS
classscriptedClasssavable
extends DoorControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
windowSkillChecks | ref<EngDemoContainer> | scriptedprivate |
Methods 7
protected func GameAttached()scripted
protected func GetBackgroundTextureTweakDBID() -> TweakDBIDscripted
public func GetDeviceIconPath() -> Stringscripted
protected func GetDeviceIconTweakDBID() -> TweakDBIDscripted
protected func GetSkillCheckContainerForSetup() -> ref<BaseSkillCheckContainer>scripted
protected func OnActionDemolition(evt: ref<ActionDemolition>) -> EntityNotificationTypescripted
protected cb func OnInstantiated() -> Boolscripted