REDNODE / GAME API

WeaponMachineInkGameController

classscriptedClass

extends VendingMachineInkGameController › DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 1

NameTypeFlags
buttonRefwref<WeaponVendorActionWidgetController>scriptedprivate

Methods 7

protected func GetOwner() -> ref<WeaponVendingMachine>scripted
private final func NoMoney()scripted
protected cb func OnActionWidgetSpawned(widget: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnUpdateStatus(value: Variant) -> Boolscripted
private final func Processing()scripted
protected func Refresh(state: EDeviceStatus)scripted
public func UpdateActionWidgets(widgetsData: script_ref<array<SActionWidgetPackage>>)scripted