WantedBarGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 17
| Name | Type | Flags |
|---|---|---|
animOptionsLoop | inkAnimOptions | scriptedprivate |
bountyAnimProxy | ref<inkAnimProxy> | scriptedprivate |
bountyStarAnimProxy | array<ref<inkAnimProxy>> | scriptedprivate |
currentState | Int32 | scriptedprivate |
introAnimProxy | ref<inkAnimProxy> | scriptedprivate |
isDogtown | Bool | scriptedprivate |
numOfStar | Int32 | scriptedprivate |
rootWidget | wref<inkWidget> | scriptedprivate |
starsWidget | array<inkWidgetRef> | scriptedprivate |
WANTED_MIN | Float | scriptedprivate |
WANTED_TIER_1 | Float | scriptedprivate |
wantedBlackboard | wref<IBlackboard> | scriptedprivate |
wantedBlackboardDef | ref<UI_WantedBarDef> | scriptedprivate |
wantedDataCallbackID | ref<CallbackHandle> | scriptedprivate |
wantedLevel | Int32 | scriptedprivate |
wantedStateCallbackID | ref<CallbackHandle> | scriptedprivate |
wantedZoneCallbackID | ref<CallbackHandle> | scriptedprivate |
Methods 9
private final func FlashAndHide()scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnWantedBarHidden(animationProxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnWantedBarIntro(animationProxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnWantedDataChange(value: Int32) -> Boolscripted
protected cb func OnWantedStateChange(value: CName) -> Boolscripted
private final func StopBountyAnims()scripted
public final func UpdateWantedBar(newWantedLevel: Int32)scripted