VendingTerminalControllerPS
classscriptedClasssavable
extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
isReady | Bool | scriptedprivate |
vendingTerminalSetup | VendingTerminalSetup | scriptedprivatepersistent |
VendorDataManager | ref<VendorDataManager> | scriptedprivate |
Methods 4
public const func GetBlackboardDef() -> ref<VendingMachineDeviceBlackboardDef>scripted
public final func GetVendorDataManager() -> wref<VendorDataManager>scripted
public final func Prepare(vendor: wref<GameObject>)scripted
public final func SetIsReady(value: Bool)scripted