VehicleDriverContextEvents
classscriptedClass
extends InputContextTransitionEvents › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 1 type
Methods 4
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func UpdateVehicleDriverInputHints(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted