REDNODE / GAME API

VehicleDriverContextEvents

classscriptedClass

extends InputContextTransitionEvents › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 1 type

VehicleDriverMountedWeaponsContextEvents

Methods 4

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func UpdateVehicleDriverInputHints(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted