REDNODE / GAME API

VehicleCombatContextEvents

classscriptedClass

extends InputContextTransitionEvents › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 4

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func UpdateVehicleCombatInputHints(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted