REDNODE / GAME API

UiRadialContextEvents

classscriptedClass

extends InputContextTransitionEvents › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 1

NameTypeFlags
mouseVector4scriptedpublic

Methods 2

protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func SetUIBlackboardVector4Variable(scriptInterface: ref<StateGameScriptInterface>, id: BlackboardID_Vector4, value: Vector4)scripted