UIMenuNotificationQueue
classscriptedClass
extends gameuiGenericNotificationGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
duration | Float | scriptedprivate |
Methods 4
public func GetID() -> Int32scripted
public func GetShouldSaveState() -> Boolscripted
protected cb func OnUINotification(evt: ref<UIMenuNotificationEvent>) -> Boolscripted
protected cb func OnUINotificationRemove(evt: ref<UINotificationRemoveEvent>) -> Boolscripted