REDNODE / GAME API

UIInventoryScriptableInventoryListenerCallback

classscriptedClass

extends InventoryScriptCallback › IScriptable › ISerializable

Properties 1

NameTypeFlags
uiInventoryScriptableSystemwref<UIInventoryScriptableSystem>scriptedprivate

Methods 6

public final func AttachScriptableSystem(gameInstance: GameInstance)scripted
public func OnItemAdded(_itemID: ItemID, itemData: wref<gameItemData>, flaggedAsSilent: Bool)scripted
public func OnItemExtracted(_itemID: ItemID)scripted
public func OnItemQuantityChanged(_itemID: ItemID, diff: Int32, total: Uint32, flaggedAsSilent: Bool)scripted
public func OnItemRemoved(_itemID: ItemID, difference: Int32, currentQuantity: Int32)scripted
public func OnPartRemoved(partID: ItemID, formerItemID: ItemID)scripted