REDNODE / GAME API

TriggerAttackOnTargetEffect

classscriptedClass

extends HitEventEffector › Effector › IScriptable › ISerializable

Properties 9

NameTypeFlags
applicationChanceFloatscriptedpublic
attackref<Attack_GameEffect>scriptedpublic
attackPositionSlotNameCNamescriptedpublic
attackTDBIDTweakDBIDscriptedpublic
isRandomBoolscriptedpublic
ownerwref<GameObject>scriptedpublic
playerAsInstigatorBoolscriptedpublic
targetwref<GameObject>scriptedpublic
triggerHitReactionBoolscriptedpublic

Methods 4

protected func ActionOn(owner: ref<GameObject>)scripted
private final func GetAttackPosition(obj: wref<GameObject>) -> Vector4scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted