REDNODE / GAME API

TrafficZebra

classscriptedClass

extends TrafficLight › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Methods 6

private const func GetController() -> ref<TrafficZebraController>scripted
public const func GetDevicePS() -> ref<TrafficZebraControllerPS>scripted
private final func HandleGreenLight()scripted
private final func HandleRedLight()scripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnTrafficLightChangeEvent(evt: ref<TrafficLightChangeEvent>) -> Boolscripted