REDNODE / GAME API

TrafficLightControllerPS

classscriptedClass

extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Extended by 2 types

CrossingLightControllerPS TrafficZebraControllerPS

Methods 5

protected func GameAttached()scripted
protected func Initialize()scripted
public final func IsMasterDestroyed() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
public final func OnMasterDeviceDestroyed(evt: ref<MasterDeviceDestroyed>) -> EntityNotificationTypescripted