ThrowingMeleeReloadListener
classscriptedClass
extends ScriptStatPoolsListener › IStatPoolsListener › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
melee | wref<MeleeProjectile> | scriptedprivate |
Methods 2
public final func Bind(melee: wref<MeleeProjectile>)scripted
protected cb func OnStatPoolMaxValueReached(value: Float) -> Boolscripted