REDNODE / GAME API

ThrowingMeleeReloadListener

classscriptedClass

extends ScriptStatPoolsListener › IStatPoolsListener › IScriptable › ISerializable

Properties 1

NameTypeFlags
meleewref<MeleeProjectile>scriptedprivate

Methods 2

public final func Bind(melee: wref<MeleeProjectile>)scripted
protected cb func OnStatPoolMaxValueReached(value: Float) -> Boolscripted