REDNODE / GAME API

TemporaryUnequipEvents

classscriptedClass

extends UpperBodyEventsTransition › UpperBodyTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 1 type

AdHocAnimationEvents

Properties 2

NameTypeFlags
forceOpenBoolscriptedprivate
hadStrongArmsEquippedBoolscriptedprivate

Methods 5

protected final func ForceEquipStrongArms(player: ref<PlayerPuppet>, instantStatChange: Bool)scripted
protected final func ForceUnequipStrongArms(player: ref<PlayerPuppet>)scripted
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted