REDNODE / GAME API

TakedownLeapToPreyEvents

classscriptedClass

extends LocomotionTakedownEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 3

public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func RequestPositionAdjustmentWithParabolicMotion(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted