REDNODE / GAME API

TakedownExecuteTakedownAndDisposeDecisions

classscriptedClass

extends LocomotionTakedownDecisions › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 1

protected final const func ExitCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted