REDNODE / GAME API

SwimmingTransitionEvents

classscriptedClass

extends LocomotionSwimmingEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 3

NameTypeFlags
maxDownwardSpeedFloatscriptedpublic
minDownwardsSpeedFloatscriptedpublic
upwardsImpulseStrengthFloatscriptedpublic

Methods 4

protected func OnAttach(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted