REDNODE / GAME API

SwimmingDeathEvents

classscriptedClass

extends DeathEvents › HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func SetSwimming(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted