REDNODE / GAME API

DeathEvents

classscriptedClass

extends HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 3 types

AirDeathEvents GroundDeathEvents SwimmingDeathEvents

Properties 1

NameTypeFlags
isDyingEffectPlayingBoolscriptedprotected

Methods 2

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted