REDNODE / GAME API

SubmenuDataBuilder

classscriptedClass

extends IScriptable › ISerializable

Properties 2

NameTypeFlags

Methods 3

public final func AddSubmenu(identifier: Int32, fullscreenName: CName, labelKey: CName, opt userData: ref<IScriptable>) -> ref<SubmenuDataBuilder>scripted
public final func AddSubmenuIf(condition: Bool, identifier: Int32, fullscreenName: CName, labelKey: CName, opt userData: ref<IScriptable>) -> ref<SubmenuDataBuilder>scripted
public final func GetMenuBuilder() -> ref<MenuDataBuilder>scripted