REDNODE / GAME API

StaticPlatform

classscriptedClass

extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 4

NameTypeFlags
componentsToTogglearray<ref<IComponent>>scriptedprivate
componentsToToggleNamesarray<CName>scriptedprivate
meshNameCNamescriptedprivate
sfxOnEnableCNamescriptedprivate

Methods 8

private final func ActivateComponents()scripted
private const func GetController() -> ref<StaticPlatformController>scripted
protected cb func OnAreaEnter(evt: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnGameAttached() -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func PlaySfx()scripted
private final func SetVisualsAsActive()scripted